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	<title>GI Hunt and Camp Gear Info &#187; Movement by Terrain Association</title>
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		<title>Map/Ground Comparison!</title>
		<link>http://www.gihuntandcampgearinfo.com/map-readingland-navigation/land-navigation/terrain-association/1458-mapground-comparrison/</link>
		<comments>http://www.gihuntandcampgearinfo.com/map-readingland-navigation/land-navigation/terrain-association/1458-mapground-comparrison/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 14:00:00 +0000</pubDate>
		<dc:creator>Bob</dc:creator>
				<category><![CDATA[Movement by Terrain Association]]></category>
		<category><![CDATA[Terrain Association]]></category>
		<category><![CDATA[Land Navigation]]></category>

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		<description><![CDATA[Movement by Terrain Association is quicker, less tedious, more forgiving and fun than is Dead Reckoning (dependent on previous location/computations). However, there will be times during movement by Terrain Association when you will need to stop and confirm your position through either plotted or estimated resection. Errors made using Terrain Association can be corrected fairly [...]]]></description>
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